Rounders Challenges

Here is a number of alternative activities you can take part in to boost your Rounders skills; bowling, catching, batting and general hand/ eye co-ordination.  You can make the challenges harder or easier dependent on your skill level. Repetition of the challenges will help you get better and develop your physical literacy skills.

COMPETITION

In conjunction with National School Sport Week you can win yourself a Rounders Bat & Ball Pack. Five activities are detailed below. You can complete one per day or if you are feeling up to it, you can complete them all in one day.

Winners with the highest overall scores will be chosen within each age category:
KS1 – 1 x winner (ages 4-7yrs)
KS2 – 1 x winner (ages 7-11yrs)
KS3&4 – 1 x winner (aged 11yrs+)

Competition Terms & Conditions

  • All entries required by midnight Sunday 26th July
  • Videos required to corroborate scores – Rounders England can be tagged on Twitter/ Facebook or entries can be emailed to julia.rice@roundersengland.co.uk
  • Winners with the highest overall scores to be chosen within each age category
  • If there is a tie within an age group all names will be put into a draw to determine the overall winner

Complete this COMPETITION SCORESHEET

  • Catching

    What you need

    • 10 pairs of socks or balls
    • A receptacle i.e. bin, bucket or basket
    • Someone to throw – who lives in your household

    Aim of the Game

    • Catcher stands five big steps away from the thrower, placing the receptacle on the ground beside them.
    • Thrower throws the socks/ balls to the catcher
    • Catcher has to catch as many pairs of socks/ balls as they can out of ten, placing them in the receptacle when successfully caught, to be counted at the end.

  • Batting

    What you need

    • 10 pairs of socks or balls
    • A bat i.e. Rounders bat, tennis racket, small cricket bat, rolling pin or thick stick of wood
    • 3 markers (cones or jumpers) to designate where the batter stands and the area to hit between
    • Someone to throw – who lives in your household

    Aim of the Game

    • Place a marker where the batter stands. Then taking 4 large paces, lay the other markers to the left and right, creating a triangle shape
    • Bowler bowls to the batter and batter tries to hit the ball/ socks through the markers on the ground
    • See how many balls/ socks you can get through the markers out of 10
    • If no bowler, throw the socks in the air yourself and try and hit them through the markers.

  • Bowling

    What you need

    • 10 pairs of socks or balls
    • Empty toilet rolls, food tins
    • Something that stands above knee height i.e. chair or table

    Aim of the Game

    • Pace 7½ large steps back
    • See how many throws it takes you to knock the toilet rolls/food tins down

  • Running

    What you need

    • 2 items i.e. jumpers or cones, to mark the start and end of the distance

    Aim of the Game

    • Run as many laps as you can around the markers within 30 seconds (counting only your completed laps for your final score)

  • Keepy Uppy

    What you need

    • A bat i.e. rounders bat, book, rolling pin, cricket bat, tennis racket etc
    • A ball i.e. rounders ball, tennis ball, sponge ball, pair of socks
    • Someone – who lives in your household – to time you for one minute

    Aim of the Game

    • How many times can you bounce the ball on the bat, consecutively for one minute
    • When the ball drops to the floor, you have to start again